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Texturing question
Posted: Thu Sep 11, 2008 5:56 am
by PhilsEmpire
Hey,
I was wondering if there was some sort of way to find out what textures a map uses. This would be useful trying to find out the type of water a level uses.
If that's not possible, would you know what water texture Druckkammern uses? That would be handy for the water in my map.
Hopefully that makes sense.
Phil

Posted: Thu Sep 11, 2008 9:41 pm
by jv_map
Hmmmm... I believe there is a console command you can type, then aim+click on a wall and get the texture name and various texture info of the surface you aimed at. Unfortunately, I can't remember the command

Maybe cg_shaderinfo or similar. Besides it would be an open question if you'd get the info from the water or (optional) underlying bottom texture.
You could also open the .bsp in a hex editor and look for the texture names.
Posted: Thu Sep 11, 2008 9:47 pm
by PhilsEmpire
Okay, thanks for your help. Let's hope this works
EDIT: Nope, it didn't work. Tell me the command if you happen to remember it

EDIT2: Thanks for suggesting to me to get a hex editor - I found the texture I want (which was misc_outside/subpen_water2). Thank you jv!

Posted: Fri Sep 12, 2008 1:32 am
by 211476
You can also use notepad to open up the bsp, the first few lines will give the textures, the rest is pretty much junk
Posted: Sat Sep 13, 2008 8:43 am
by PhilsEmpire
Ah ok. I just realised I could do that shortly after
