Ranking Script
Posted: Wed Nov 12, 2008 9:21 pm
Intro
Hey everyone, I am making a Ranking Script for MoHAA. It is lously based on giffe's ranking mod. But I use my very own methods and my script isn't tangled in other mods, my script will be easily editable, my script will be completely stock and serverside and suiciders and teamkillers can get demoted.
Info
The hard work is all done, total: 70% done. All I need is some inspiration from you for what bonusses I need. Check below
Ranks
Okay, since mohaa consists of 2 playing teams, I have not forgotten the Germans! (Well almost but Krug reminded me).
IF I MADE ANY MISTAKE PLZ TELL!
American = German kills_required
/////////////////////////////////////////////////////////
Army Cadet = Cadet 0
Private = Soldat 1
Private-First-Class = Grenadier 4
Corporal = Gefreiter 6
//Bonusses are now available
Sergeant = Unteroffizier 8
Staff Sergeant = Stabsunteroffizier 10
Sergeant-First-Class = Feldwebel 14
2nd-Lieutenant = Leutnant 18
1st-Lieutenant = Oberleutnant 22
Captain = Hauptmann 26
Major = Major 30
Lieutenant-Colonel = Oberstleutnant 35
Colonel = Oberst 40
Brigadier-General = Brigadegeneral 45
Major-General = Generalmajor 50
Lieutenant-General = Generalleutnant 55
General = General 62
General-of-the-Army = Generalfeldmarschall 70
The script
I did the hard stuff first...
Need to start(/finish):
- Bonus Handler
- All (external) bonus scripts for all bonus applicable ranks
- Hud Handler
(- Some secret stuff)
All remains untested but I'm pretty sure it will work, I've been focused and made it slowly
...if the second list is all done, I only need to test (maybe fix) and the script's done.
Then time to start the ranking script where the ranks don't get reset.
Everything is tangled into each other = all scripts work together but the Main Player Handler naturally controls all, so this doesn't make the script very editable, however the bonus scripts will be external and about the bonus only so you can easily edit them without damaging anything.
Thank you
Hey everyone, I am making a Ranking Script for MoHAA. It is lously based on giffe's ranking mod. But I use my very own methods and my script isn't tangled in other mods, my script will be easily editable, my script will be completely stock and serverside and suiciders and teamkillers can get demoted.
Info
The hard work is all done, total: 70% done. All I need is some inspiration from you for what bonusses I need. Check below
Ranks
Okay, since mohaa consists of 2 playing teams, I have not forgotten the Germans! (Well almost but Krug reminded me).
IF I MADE ANY MISTAKE PLZ TELL!
American = German kills_required
/////////////////////////////////////////////////////////
Army Cadet = Cadet 0
Private = Soldat 1
Private-First-Class = Grenadier 4
Corporal = Gefreiter 6
//Bonusses are now available
Sergeant = Unteroffizier 8
Staff Sergeant = Stabsunteroffizier 10
Sergeant-First-Class = Feldwebel 14
2nd-Lieutenant = Leutnant 18
1st-Lieutenant = Oberleutnant 22
Captain = Hauptmann 26
Major = Major 30
Lieutenant-Colonel = Oberstleutnant 35
Colonel = Oberst 40
Brigadier-General = Brigadegeneral 45
Major-General = Generalmajor 50
Lieutenant-General = Generalleutnant 55
General = General 62
General-of-the-Army = Generalfeldmarschall 70
The script
I did the hard stuff first...
Need to start(/finish):
- Bonus Handler
- All (external) bonus scripts for all bonus applicable ranks
- Hud Handler
(- Some secret stuff)
All remains untested but I'm pretty sure it will work, I've been focused and made it slowly
...if the second list is all done, I only need to test (maybe fix) and the script's done.
Then time to start the ranking script where the ranks don't get reset.
Everything is tangled into each other = all scripts work together but the Main Player Handler naturally controls all, so this doesn't make the script very editable, however the bonus scripts will be external and about the bonus only so you can easily edit them without damaging anything.
Thank you