TEXTURES!!! Theyre not fited in game
Posted: Wed Dec 17, 2008 1:37 pm
I fited textures in radiant, but it dont work in game... can somebody explain me why?
shader
shader
Code: Select all
textures/tex/01
{
qer_keyword wall
qer_keyword tex
surfaceparm metal
cull none
{
map textures/tex/01.jpg
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}