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How Do You Create Trap Doors?

Posted: Wed Dec 24, 2008 6:46 pm
by HandyTech
When you create a rotating door, you cannot (least as far as I know, create a door that opens downwards in motion. So, the door would open through the floor. Rotating doors only allow for ration on the Z axis far as I know, is this true? Can you make a door that opens on the Y axis? I created a door with the origin on the Y axis and right-clicked on the door brush, then selected rotating door. It opens, but not vertically. Any ideas?

Posted: Fri Dec 26, 2008 8:28 pm
by Aprop
Try $door rotateX ( Float avelocity ).. or Y.[/code]

Posted: Sun Dec 28, 2008 7:11 am
by HandyTech
$door rotateX meaning . . . (key) $door & (value) rotateX ?

Posted: Sun Dec 28, 2008 11:26 pm
by Rookie One.pl
That's a script command. Won't be of any use to you unless you have a map script.

The values -1 and -2 for the "angle" key stand for vertical rotation, although I can't remember exactly around which axis or in which direction. Experiment with it.