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Team Zero

Posted: Wed Dec 24, 2008 8:15 pm
by PhreekUhXoid
Hey, 1st off a huge ty to everyone who has had a hand in bots for MoH.

Is there any chance of getting this map: http://caskalolo.free.fr botted?

If not, thx for the "many" hours of fun you have already made, with all the conversions you have done thus far.

I'd like to wish everybody happy holidays too.

Posted: Wed Dec 24, 2008 8:40 pm
by Aprop
Every map can be botted, but we need .map file to make pathnodes... its very hard to make bots work without pathnodes.

Posted: Wed Dec 24, 2008 10:42 pm
by $oldier Of Ra
Hard? It's impossible to move bots without pathnodes.
You can very well bot maps without the .map file. I can honestly say it's easier than in radiant. Me and prox botted over 130 maps so far with no .map and no stock pathnodes. Good thing about pathnodes is, it doesn't get counted to the Edict count so we can spawn over 1024 pathnodes without having to worry about "No Free Edict"-crashes. So we can add sufficient pathnodes to huge maps like this.

We've had interest in doing teamzero before. But the scripts are very messy and long and making the bots as dynamic as that would be a challenge.
The map continuously switches from its 4 locations along with its objectives.
However I've improved much in scripting over the months. I think I and prox might be up for it. But first I have to finish my own ongoing projects. We'll definately give a shot at teamzero in the near future at the risk of adjusting the original scripts and objectives a bit. After all bots aren't as agile and bright as players are.

And Merry Christmas and Happy Holidays to you all from me and Proximo :)

Posted: Thu Dec 25, 2008 5:25 pm
by PhreekUhXoid
Aprop wrote:Every map can be botted, but we need .map file to make pathnodes... its very hard to make bots work without pathnodes.
Hey guys, thx for the quick reply.

I don't know if ya noticed, but the Map Source files are in the link i posted.
Hope this helps.

Posted: Thu Dec 25, 2008 7:20 pm
by $oldier Of Ra
You don't need the source to bot a map ;)

Posted: Fri Dec 26, 2008 10:30 pm
by PhreekUhXoid
^ Ahh ... i guess i misinterpreted Aprop.
My bad, i'll be quiet and let the PROs do their thing :?