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Problem with adding new .tik weapon to mohaa

Posted: Fri Dec 26, 2008 10:58 am
by Aprop
Hello
I added a lot of custom weapons with new .tik, new anims, new hud to breaktrough... but the same method dont work for AA. I cant see my weapon, console says: could not find viewmodelanim "unarmed_fire" or "unarmed_reload" etc... Can somebody explain me how to fix it? When i add new tik, but with weaponname "MP40" everything is ok, but when i changed name to "My_weapon" (add added ui file for my_weapom) i cant see reload, fire, idle anims from first person view... on 3rd cheat everything looks ok.. It seems the problem is caused by weapon name? I tried to do something with ui, copied one from colt but i still cant see weapon...
Can somebody help me? Its caused by AA engine?
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Posted: Sat Dec 27, 2008 10:15 am
by jv_map
Yes this is a (very annoying) limitation of the AA engine. The game has an internal list of weapon names and associated viewmodel anims. If the name of your (custom) weapon is not in the list, no viewmodel will be shown. This limitation is not present in SH or BT.

Posted: Sat Dec 27, 2008 8:10 pm
by Aprop
That's why i use bt..

btw: Jv, can you send me .map version of miami heat from Modern WArfare? Or at least part with heli?

Posted: Sun Dec 28, 2008 11:16 am
by STORMnl
if you want something from the chopper,,,download the modern warfare mod,,,take out the folders ,,models,scripts,and texture,,,there you can find everthing about the choppper,,,the blackhawk

Posted: Tue Dec 30, 2008 9:34 am
by Aprop
I downloaded, but i need map part with chopper colsion....