lightrray help
Moderator: Moderators
lightrray help
How can i change bone angle in lightray? I tried insert new angle in object properties but its impossible,....
I believe to reset a bone you use reset transform or something like that . Then select the bone and use the rotate functions I assume your doing it in an animation . If it looks invisible did you convert the mesh to a skin then add bones to the verts ? It may also be that you have to invert the normals if the texture is on the wrong side of the triangle . Is it an imported model ?
Yes, its imported panzer_brown model... copied bone, name of bone has changhed automatiocally, but i cant insert new angle..
btw i have another problem, with rotating model parts... it appears only on my lap with Vista.... on XP works allright... but for now i didnt tested new bones on XP, only on Vista...
btw i have another problem, with rotating model parts... it appears only on my lap with Vista.... on XP works allright... but for now i didnt tested new bones on XP, only on Vista...
Convert your mesh to a skin then selected the skin clicked on Edit Vertices . You can then select the vertices . Blue are unassigned red are assigned . You can use the select unassigned button to select all unassigned vertices as well . Click on assign to bone and then select a bone or pick one from the scene list . Unselect the edit vertices button . Choose the bone . Press the R on the menu ( Rotation ) and enter a new value for rotation . The verts assinged to the bone should move . Set a key frame then do another frame I guess . If you want your model to start and end in the same postion save keyframe 0 copy it select the last keyframe and paste . The do the frames in between . If you import models first thing you should to is select all the verts then weld them . Models like 3ds models usually import badly .
I tried to export custom model to skd... i replaced it with m1garand skd.... but weapon is invisible! In tik file i have
and in lightray i have model called gun....... one part model, this part is called gun...!
Code: Select all
surface gun shader myshaderand in lightray i have model called gun....... one part model, this part is called gun...!
heres the best Mohaa Lightray tutorial for getting guns in game
http://www.an-studios.com/infusions/pro ... php?did=11
much better than the one on SXcreations
http://www.an-studios.com/infusions/pro ... php?did=11
much better than the one on SXcreations

211476 wrote:heres the best Mohaa Lightray tutorial for getting guns in game
http://www.an-studios.com/infusions/pro ... php?did=11
much better than the one on SXcreations
What? Is it a mistake? It lead me to:
http://www.an-studios.com/index.php
an there is no tutorials.....
