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importing models, lighttray!! Call of Duty models?
Posted: Mon Jan 26, 2009 5:51 pm
by Aprop
How can i import COD models to lightray?
Posted: Mon Jan 26, 2009 7:31 pm
by STORMnl
you need the ImpExpCOD.dll file
Posted: Mon Jan 26, 2009 11:53 pm
by 211476
look at this too
http://www.sxcreations.com/wbb2/thread.php?threadid=18
since CoD's models have no extensions
Posted: Sun Feb 01, 2009 8:19 am
by bdbodger
You can only import the uncompiled models IE xmodel_export files . There is a tool that someone at IWnation created that can decompile a model but even then the model will have to be fixed . Normals inverted and welded etc .
Posted: Mon Apr 13, 2009 1:10 pm
by STORMnl
there is a cod model exporter,,,
it exports the xmodels,,as a obj and a mtl file
use 3d exploration to make them 3ds
now you can work the model in lightray
our when you have maya,,use the obj. files
i do have a cod model exporter,,but i do something wrong
it wont let me export the models...
strange?????
Posted: Tue Apr 14, 2009 3:13 am
by 211476
use 3d exploration to make them 3ds
actually Storm LightRay can already import objs, well idk about v1.4 but v1.5beta can
@ 211476
Posted: Sat Apr 18, 2009 10:48 am
by 1lynx1
i agree by looking at it, 1.4 can Import Wavefront OBJ (.obj)
and 1.5 BETA Can Import Wavefront OBJ (.obj)
Now is it me or do they seem to be the same
