Loading texture general_structure/brickwall_set3...failed!
Loading texture sky/norway_dawn...failed!
Loading texture general_structure/frenchfloor_wood1...failed!
Not only that, the entites are gone! I had a similar problem when I was using QERadiant to make Quake II maps a couple weeks ago. Can someone please tell me how to end this problem. It's driving me toward insanity!
My current settings for the project settings are as follows:
basepath: D:\EA Games\MOHAA\main
mapspath: D:\EA Games\MOHAA\main\maps
autosave: D:\EA Games\MOHAA\main\maps
rshcmd:
entitydir: code/
modelmask: *.tik
moddir: main
And my preferences are as follows:
Prefab path: (I'm not sure what to put for this one)
User INI Path:
Any help is greatly appreciated.
