I built this.

I am needing to make a trigger that makes footsteps on top of the lower platform.
The origin and setsize of the one clip I have as floor is.
$sniperclip.origin = ( 65 2951 596 )
$sniperclip setsize ( -70 -70 -5 ) ( 70 70 5 )
would like to be able to hear wood footsteps sounds when someone moves but not sure on how to go about it. Any suggestions?
Btw, thats older SS of it sandbags are not there anymore and func_beam is alot bigger now.


