Page 1 of 1

Turning a Model into brushes & Milkshape

Posted: Thu Jan 23, 2003 10:49 pm
by Desert Eagle
Is there anyway to take a Static Model and break it up into brushes so it can be modified?

As always any help would be appericated

Posted: Thu Jan 23, 2003 11:29 pm
by General Death
Nope :(

Posted: Thu Jan 23, 2003 11:47 pm
by Desert Eagle
Bummer, will have to make my own tank transporter

Thanks

Milkeshape

Posted: Fri Jan 24, 2003 12:55 am
by Desert Eagle
well I used milkshape and imported the the opel truck file, did my handy work on truck...saved it then went to export it....and it will not export because it is not a static models and says it has "bones".

So for anyone familar with milkshape how can I make model static and export to mohaa?

Posted: Fri Jan 24, 2003 1:54 am
by Surgeon
Moved to the modeling forum

Posted: Fri Jan 24, 2003 4:24 pm
by Innkeeper
The MilkShape exporter only supports statics. so if you want to export your Opel truck as a static, remove the bone from the model first in MilkShape.

Milkshape and my truck

Posted: Sat Jan 25, 2003 12:29 am
by Desert Eagle
I understand only static models can be exported. I have only been uisng Milkshape for a few days. I can not figure out how to remove the bones so the model will be a static one.

Posted: Sat Jan 25, 2003 4:23 am
by mohaa_rox
The guys at TMT have made their own First Person weapon animations using Lightray 3d! Very cool check it out!