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localization error

Posted: Wed Sep 30, 2009 2:07 pm
by youssefaha
I am using mbuilder,when I hit build map,the game load normaly but the map doesn't start and the games console (inside the game) just tells me localization error:mohaa console doesn't have a localization entry.

can anyone help?
thanks

Posted: Wed Sep 30, 2009 8:49 pm
by Rookie One.pl
Just ignore those localization errors, they don't cause any real problems. The real error must be something else, look carefully for other messages.

Oh, and welcome to .map. :)

Posted: Thu Oct 01, 2009 11:08 am
by youssefaha
THanks :D ,
I got this before the localization error,it sais that it can't find "mymapname".bsp in the ingame console+in the mbuilder itself,it sais

*****ERROR*****
MAX_SURFACE_INFO

that's all what I got.

Posted: Thu Oct 01, 2009 5:08 pm
by Rookie One.pl
And this precisely is the real error, which prevents the map from being compiled. Quoting from another topic:
bdbodger wrote:
MAX_SURFACE_INFO
A search would have told you that too many shaders will give you that error . Too many custom pk3's with custom textures . Remove some of them at least until after you have compiled your map .

Posted: Thu Oct 01, 2009 9:51 pm
by neillomax
If this is your first map........... if you have custom maps in your main and/or mainta folders and those maps have custom textures........ and you use those custom textures in your map you'll also have some problems. It's best to remove ALL custom files before you start mapping. Good Luck.