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How to make Two enemies making a dialogue?
Posted: Sat Oct 24, 2009 1:27 pm
by FreddeN
Hello Again!
As the title says, I want two guys standing next to each other and making a dialogue (talking)... sounds from ubersound or what it is called...
Anyway, how should I script this and make in Radiant?
Thanks for your Help
Re: How to make Two enemies making a dialogue?
Posted: Tue Nov 03, 2009 6:15 pm
by Smithy
Code: Select all
germantalkers:
$talker1 idlesay den_m6l1_614r
$talker1 waittill saydone
wait .1
$talker2 idlesay den_m6l1_615b
$talker2 waittill saydone
wait .25
$talker1 idlesay den_m6l1_616r
$talker1 waittill saydone
wait .5
$talker2 idlesay den_m6l1_617b
$talker2 waittill saydone
wait .1
$talker1 idlesay den_m6l1_618r
$talker1 waittill saydone
wait .1
$talker2 idlesay den_m6l1_619b
$talker2 waittill saydone
wait .1
$talker1 idlesay den_m6l1_620r
$talker1 waittill saydone
wait .5
$talker2 idlesay den_m6l1_621b
$talker2 waittill saydone
wait .1
$talker1 idlesay den_m6l1_622r
$talker1 waittill saydone
wait .1
$talker2 idlesay den_m6l1_623b
$talker2 waittill saydone
wait .1
$talker1 idlesay den_m6l1_624r
$talker1 waittill saydone
wait .1
$talker1 idlesay den_m6l1_625b
$talker1 waittill saydone
wait .1
$talker2 idlesay den_m6l1_626r
$talker2 waittill saydone
wait .1
$talker2 idlesay den_m6l1_627b
$talker2 waittill saydone
wait .25
$talker2 idlesay den_m6l1_628r
$talker2 waittill saydone
wait .1
$talker1 idlesay den_m6l1_629b
$talker1 waittill saydone
end
I have 2 enemies, one called talker1 and one called talker2. When I go past a trigger, this is threaded.
Make a trigger once, make it's Key: setthread Value: germantalkers
Posted: Sun Nov 22, 2009 7:50 pm
by dude77
is it supposed to work for allies aswell, i tried bet it doesnt work, is there some ohter method?
(i used allied dialogue btw)
Posted: Mon Nov 23, 2009 9:42 pm
by jv_map
Certainly should work for allies as well. No modifications to the script are needed.
Posted: Fri Nov 27, 2009 8:08 am
by dude77
it dosent work??! it works when i want germans to but not allies?
also i cant seem to find 'trigger>once' i used a trigger>multiple but the german repeats the start of the dialogue until you move out of the trigger...