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any modders for hire still out there?

Posted: Thu Aug 12, 2010 11:32 pm
by MajorDisaster
anyone still mod for hire?

seeking server-side CTF maps with initial tiks and map tweaks

it's mostly proper scripting but a few map things

1) having problem adding tik's to OBJ maps (something not working, i can add to dm maps without a problem)
obj_team1
obj_team2
obj_team3
--- maybe a starter tik or two? (p.s. using MEFY STOCKMAP CTF file currently)

2) mohdm2 (need entity # to remove a roof blocker)

3) standard single-player maps to multi-player server-side CTF:
m6L2a - [Communications Blackout] (CTF at least, but if possible, i need entity number to remove a 'window entity' at the end of a long hall in this map)(i have MEFY pk3 of this one, but would prefer all maps from a common source)

m1L2b - [nazi truck destroying map]

m2L1 - [Kreigsmarine] (CTF at least, but 'removed window entities' if possible)

m4l3 [Command Post] (CTF at least, but 'removed window entities' if possible)

and other single-player maps

so mostly scripting, but a few map 'entity numbers' so they can be removed (so no one needs to download the maps, they'll all be in basic game install)

willing to pay a fair price...

thanks

p.s. really seeking server-side single-player CTF maps...all the rest is secondary

Posted: Fri Sep 17, 2010 11:28 am
by $oldier Of Ra
1) Adding tiks? You mean, adding objects? Can't understand why it doesn't work in objective... should be a piece of cake. But from experience I know they can act funny sometimes.

2) The roof blocker you speak of is a clip in the bsp. I'm 99% positive it hasn't got an entity number. I've tried seeking ways to remove annoying clips like these before, but in vain.

3) I'm not familiar with working with mefy's scripts. I never added one of his gametypes to my maps/mods. I just made my own CTF mod. Might take a while before I get the hang of it, but definately doable.

I'm willing to do this for free, just for the heck of it.