Page 1 of 1

Kills

Posted: Mon Dec 06, 2010 8:57 pm
by HeavenBound
Is it possible to track the number of kills a person gets?

Posted: Tue Dec 07, 2010 1:53 am
by SilentAngel

Code: Select all

add_trigger:
	self.trigger = spawn trigger_multipleall "spawnflags" "128"
	self.trigger.origin = self.origin
	self.trigger.angle = self.angle
	self.trigger setthread MyThread
	self.trigger glue self
	self.trigger.player = self
end
exec this thread for each player..

then you can do something like this:

Code: Select all

MyThread:

	if(self.player == NIL || self.player == NULL)
	{
		self immediateremove
		end
	}
	
	if(!isAlive self.player)
	{
		self.killer = parm.other
		
		if(self.killer == self.player)
		{
			self.player iprint "You killed yourself..ahah shame on you!"			
		}
		else
		{
			//self.killer the killer
		}
		
		self immediateremove
	}
	
end
using this you can check who kills who and add a deaths/kills counter for each player and increase it inside this thread..