Nijmegen Bridge help
Posted: Wed Jan 29, 2003 11:48 pm
I have a few questions about my first map which takes place on the Nijmegen Bridge and is similar to one in MOH frontline. I want to know how to be able to cut a wire to a bomb by pressing the use button. The script for m1l2b was helpful for the scripting but I don't know what triggers to use or how to create the original wire and the cut wire.
My second question is how get the ai to have a certain death animation. For example, on top of my bridge I have Snipers and if they are killed, I want them to fall off instead of floating in mid air.
I also am planning on having a halftrack on the bridge and the only way of killing it is by blowing up a beam on top of the bridge and having it fall on the halftrack. Does anyone know how to do something like that?
Any help would be appreciated