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Not another ERROR.......Aggghhhhh

Posted: Thu Jan 30, 2003 8:55 pm
by Guest
When i go to compile my map i get this

FLOAT PLANE: BAD NORMAL
ENTITY 0, BRUSH 720 DEGENRATE
ENTITY 0, BRUSH 720 DUPLICATE

I know how to find the brush.....only thing is when i go to enter the brush it selects the entire grid. (y-20,000 x-20,000). My map is nowhere close to being that size.

The thing i don't understand is i have compiled my map with no problem before. Tested, went and made changes. Then added static items and axis/allies start points. I went to compile and gave me this error.

Any clues as to what has happened? Also when i go back to compile the original saved map i tested, it gives the same error. (that was the one i already compiled without problems.)

Posted: Thu Jan 30, 2003 9:05 pm
by Guest
Would like to add that i just went back to look at my map again and all the changes i have made and saved since the last time i compiled the working original map is now GONE!!!!!!

What happend?

Posted: Thu Jan 30, 2003 9:30 pm
by jv_map
Most likely you've been vertex-editing, which went wrong somehow. The duplicate plane is usually caused by edge-editing (dragged two blue dots on top of each other?). Just delete brush 720 and you should be fine.

Posted: Fri Jan 31, 2003 2:55 am
by Faceball
Vertex editing? Not sure what that is.....when i select brush 720 it doesnt select an individual brush, it selects the whole entire grid that can be used to construct a map.

Posted: Fri Jan 31, 2003 12:12 pm
by jv_map
No it selects a brush of infinite size. Press backspace to delete it.