Getting Back Into It
Posted: Sun Feb 02, 2003 1:58 am
Hello, I used to be a big modder back in college with Quake I, but since then have been out of this kind of thing for a while. When my roommate brought home MOHAA I took an avid interest in this stuff again.
So, to make a long story short, I've been sweating over my first map in MOHAA going on now for 100+ hours, and it is nearing completion. However, I do have a few questions:
1) Is it normal for a good sized map to have a total compile time of about 7 minutes (full VIS)?
2) The PK3 tutorial, while helpful, didn't fully answer some of my questions. Is there anybody who has something a little more detailed aimed at the SP mapper?
3) I would like to release my map sometime in the near future. Actually, it is *our* map because my roommate is the guy who designs these things (he's a History major with a focus in WWII, so he's just loaded with info and books). When it is ready, can I get someone to playtest it, give us feedback, etc.?
So, to make a long story short, I've been sweating over my first map in MOHAA going on now for 100+ hours, and it is nearing completion. However, I do have a few questions:
1) Is it normal for a good sized map to have a total compile time of about 7 minutes (full VIS)?
2) The PK3 tutorial, while helpful, didn't fully answer some of my questions. Is there anybody who has something a little more detailed aimed at the SP mapper?
3) I would like to release my map sometime in the near future. Actually, it is *our* map because my roommate is the guy who designs these things (he's a History major with a focus in WWII, so he's just loaded with info and books). When it is ready, can I get someone to playtest it, give us feedback, etc.?