War in a Hall - 2nd Beta, Please check it out

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Shifty
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War in a Hall - 2nd Beta, Please check it out

Post by Shifty »

Ok heres the 2nd Beta Release of my Map please check it out and let me know what you think

http://majorflair.users.btopenworld.com ... -Beta2.zip

Thanks
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mohaa_rox
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Post by mohaa_rox »

Any screens?
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yup

Post by Shifty »

yes - I think u tested the previous version though go to the link below for screens

http://majorflair.users.btopenworld.com/projects.html
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Post by mohaa_rox »

ARGH!!!!!!! I can't find where the officer is.
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lol

Post by Shifty »

In the MG42 Room you'll see a slighty smaller wall scale texture (behind the bike) he in there - i didn't want a make it 2 obvious
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Post by Shifty »

So has any1 got any comments?
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Post by Shifty »

Guys?

Testing 1, 2 erm 5 is this thing on
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Post by [253RID]General-Haines »

Hey its pretty cool jus a few missing textures thats all but other than that nice
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Post by Shifty »

Which ones m8
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Post by [253RID]General-Haines »

1 sec im working on me map right now but later ill let ya know some where inside near the vehicles parked
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Post by [253RID]General-Haines »

They are just minr tho i like how u got the officer to b in there but is there any way u can make him attack u ? jus wondering for a futre map of mine
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Post by Shifty »

im not to sure on malking him attack my scripting is terrible
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Post by [253RID]General-Haines »

:( Same here!
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Post by mohaa_rox »

Read the SP without test tut.
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Post by 7th Es Cyborg »

shifty wrote:im not to sure on malking him attack my scripting is terrible
If you can figure it out it would make it more realistic for the guy to return fire and defend himself. And if you wanted to be a jerk - give him a mg42 to do it with - hehe
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