Spawn points
Posted: Mon Feb 03, 2003 8:43 pm
I was thinking and came to a question. I have played return to castle wolfenstein MP. And found that when you are playing a team match you can put up a flag. That flag means that next time you die you will respawn at that point unless someone form another team touches it and gets put down again. That way you wont have to start alllllllllllllllll the way back at your original spawn point. Any one have any clue ont that? Is it possible to take the models and shaders from return to castle wolfenstein and implement them into MOH radiant? I will try to find it and copy it and look at the MP scripts that have the part of the code and then maybe jv_map or mohaa_rox can look at it and try to make it for Medal of honor since return to castle wolfensein is running quake engine. and has the same .scr files and paks. (Almost).
i will try to find a few pics to show you guys what i mean.

http://www.3dactionplanet.com/wolfenste ... bunker.jpg
there it will look like that for both allies and a dif pic for axis. So what do you think?
i will try to find a few pics to show you guys what i mean.

http://www.3dactionplanet.com/wolfenste ... bunker.jpg
there it will look like that for both allies and a dif pic for axis. So what do you think?