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Texture Problem in game; but not in radiant.

Posted: Thu Feb 06, 2003 2:40 am
by sl1pt
Ok, so JV helped me sort through my Radiant/MOH problems, now I ran into some more obstacles:

Screen 1: As you can see this is a pic of the 3d View port in radiant, everything looks fine

Image

Screen 2: WTF?! this is what it looks like in game. As if the texture blew up. How could this happen from "compile" phase -> "testing it out" phase?

Image

Posted: Thu Feb 06, 2003 7:32 am
by mohaa_rox
Don't use the culled texture. Use the other one.

Posted: Thu Feb 06, 2003 10:05 pm
by sl1pt
Hmm, changed them all, and i got no change, also i noticed in corners, where it's a brush, and not a curve, the texture shows up, but only in the corners, for about a meter in game. Then it just goes to the stretched out thing.

Posted: Fri Feb 07, 2003 1:07 am
by sl1pt
Well, I went from the sml texture to the big one and it fixed it.