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If you want that you get hurt by a exploder........

Posted: Wed Jun 05, 2002 3:45 pm
by madcow
If you want that you get hurt by a exploder explosion you have to put the line that is red at the same place below the exploder script activation and you have to make a script object with a "targetname" in this script "test".

explode_bomb2:
iprintlnbold_noloc "The bangalore has been activated , 10 seconds until explosion."
wait 5
iprintlnbold_noloc "5 seconds"
wait 1
iprintlnbold_noloc "4 seconds"
wait 1
iprintlnbold_noloc "3 seconds"
wait 1
iprintlnbold_noloc "2 seconds"
wait 1
iprintlnbold_noloc "1 second"
wait 1
exec global/exploder.scr::explode 4
radiusdamage $test(that is the targetname you have to change) 256 384
I hope that will help.

Posted: Sun Jun 16, 2002 4:35 pm
by Wombat
radiusdamage $test.origin 200 500 // origin , damage, radius

Posted: Sun Jun 16, 2002 4:38 pm
by madcow
.origin is not nessisery because it still worked even though I had not put that in my line.