Angles of script objects
Posted: Wed Jul 10, 2002 7:43 pm
Hey all...
I'm having some trouble getting different angles to work when placing script objects.
No matter what angle I give the entity in the editor, after compiling and loading the map in game the entity always faces the 0 (360) angle.
Any ideas?
I'm having some trouble getting different angles to work when placing script objects.
No matter what angle I give the entity in the editor, after compiling and loading the map in game the entity always faces the 0 (360) angle.
Any ideas?