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Spearhead SDK Questions

Posted: Mon Feb 10, 2003 12:59 am
by Gen Cobra
Ok let's see if you guys have the answers to these.

1. Will SPEARHEAD textures work correctly in aa maps?
2. What special files do i need in mainta folder if any?
3. Under add on in entities, i get a brush when i select the new sh entities, but they are red and show no entity. Will they still work?
4. Will MBuilder work with sh maps?
5. Is there anything at all i need to do to make sure that the SDK works properly with MOHRADIANT?
6. Will sh entities work in aa maps?

If anyone can answer these questions it would be much appreciated.
THANKS

:lol: :lol: -General Cobra

Posted: Mon Feb 10, 2003 1:35 am
by Innkeeper
To begin with, it is not a true SDK

viewtopic.php?t=1609

1. viewtopic.php?t=1628

2. none

3. yes, they show up for me using the new mohradiant

4. yes, if you want to create Spearhead only maps, use the new Q3map and Mohlight. Otherwise use the old ones.

5. no, use the new mohradiant

6. They have worked for me for months.

Posted: Mon Feb 10, 2003 1:42 am
by Gen Cobra
Thanks for the answers innkeeper. Now by new mohradiant do you mean the one that has the add on options? When i installed the sdk i got these options in mohradiant.

Posted: Mon Feb 10, 2003 2:01 am
by Innkeeper
By new I mean the one that came with mohaas_sdk_install.exe. I had addon before with the old version. There was an entdefs.pk3 out for a long time for Spearhead, maybe thats why.