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Spell It In Dumb
Posted: Mon Feb 10, 2003 10:38 am
by Gen Cobra
I need a basic explaination for how scripting works. The tutorials all assume you know wtf you are doing. Tuts say "do this blah blah set keys and values blah blah." I got that part. "then open notpad and write this script." Well where the hell does the script go? Do i just throw it the frock in the maps folder? I need serious help.

Just some run of the mill explaination won't do. I am a good designer and don't want to half-ass my map scripts. JV? Inn keeper? Rox? Pantera?
Posted: Mon Feb 10, 2003 10:41 am
by mohaa_rox
Ok, to test your maps before releasing and pk3ing them, create a folder in your mohaa\main directory called "maps". You place your SP maps here. DM maps go into a directory called "mohaa\main\maps\dm" and OBJ maps go into "mohaa\main\maps\obj". Your .scr should be with your map files, e.g bsp, vis, min, prt. If your's a SP map, your .scr and map files should be in mohaa\main\maps folder.
Posted: Mon Feb 10, 2003 10:42 am
by Gener_AL
okay
if your made your map here are the folders for corrosponding gametype
for SP
moh/main/maps/yourmap.bsp & yourmap.scr
for DM
moh/main/maps/dm/yourmap.bsp & yourmap.scr
for obj
moh/main/maps/obj/obj_yourmap.bsp & obj_yourmap.scr
.....oh and dont forget the precache script
Posted: Mon Feb 10, 2003 10:43 am
by mohaa_rox
Erm, SP maps are not supposed to be in mohaa\main\maps\dm, should be mohaa\main\maps.
Idiot's reply...
Posted: Mon Feb 10, 2003 12:57 pm
by Gen Cobra
Ok so my scr has to be with my maps bsp and min. So creating ai i need to script them in the scr. Isn't there an easier default way to get enemies in a damn map? my maps are beautifly textured and meticulous detailed but without ai or players they are just only that, fun to look at. I would like to send you a copy of my newest map. Via e-mail. JUNGLEBASE.
Posted: Mon Feb 10, 2003 2:24 pm
by mohaa_rox
Ok, send it to
mohaa_rox@planetmedalofhonor.com. My hotmail box will get full. Or read the sp w/o test tut or give your name a test_Xxx.
MAP SENT
Posted: Mon Feb 10, 2003 4:46 pm
by Gen Cobra
The map has been sent to you. Get back to me. Thanks ROX

Posted: Wed Feb 12, 2003 12:58 pm
by TheShiznaeSpe
also, use mohaatools and its built-in script editor
the editor saves automatically as .scr and everything you type is color coded so you can test out new commands and find errors quickly
Posted: Thu Feb 13, 2003 6:25 pm
by Gen Cobra
How do I access it? What do you mean by built in script editor? Please explain.

Posted: Thu Feb 13, 2003 6:32 pm
by jv_map
Get mohaatools 1.6 from files section

.
Posted: Thu Feb 13, 2003 7:52 pm
by Gen Cobra
Ok jv thanks. I will.

Posted: Thu Feb 13, 2003 10:40 pm
by TheShiznaeSpe
ya and then once you install and open it up, click script editor
BSP View Tools
Posted: Fri Feb 14, 2003 7:00 am
by Gen Cobra
I picked it up and opened it up. It looks pretty comprehensive. Is there anything elese i need to know? And where are the tuts for this bad larry?