Shader question

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Post Reply
rOger
Major
Posts: 290
Joined: Wed Feb 05, 2003 8:56 pm
Location: Sweden

Shader question

Post by rOger »

In some AA shaders i see the line nextboundle (I think that's it, I'm at work and don't have the game files here to check). I can't find any reference to this in the Q3shader manual, what does it do? I tried to remove it and couldn't really see any difference.
Looking for a good game? Play GO the ancient asian game of strategy.
jv_map
Site Admin
Posts: 6521
Joined: Tue Sep 03, 2002 2:53 pm
Location: The Netherlands
Contact:

Post by jv_map »

It's a command introduced by Ritualistic and therefore not available in Quake 3. It allows you to use multiple textures in one stage using the same blendfunc.
Image
Post Reply