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Shader question

Posted: Mon Feb 10, 2003 12:14 pm
by rOger
In some AA shaders i see the line nextboundle (I think that's it, I'm at work and don't have the game files here to check). I can't find any reference to this in the Q3shader manual, what does it do? I tried to remove it and couldn't really see any difference.

Posted: Mon Feb 10, 2003 1:51 pm
by jv_map
It's a command introduced by Ritualistic and therefore not available in Quake 3. It allows you to use multiple textures in one stage using the same blendfunc.