Ok i followed the directions in teh tut on making things move in game. So i went ahead and did it myself except without 2 wap points i made like 5 or six. And gave the last point this
targetname/wap6
target wap1
but when it got to wap one after making a full on sircle it just stoped.
Why is it? Doesnt wap1 say to go to wap2? but it stopped. Is there something i am supposed to add?
I used to program a little in qbasic and when you wanted to loop something you usuall type $ infront of whatever you wanted to loop. So is it possible i have to add something to target name like this?
targetname/ $wap1
How do i make a moving triger loop.
Moderator: Moderators
Well in MoHAA's scripting language the $ symbol tells the game that the string appened to it is a targetname, and not a variable name.
I got confused are you scripting the loop, or using the targetnames (probably better).
e.g. using the targetnames to produce a loop.
--WAYPOINT ONE--
KEY: $targetname
VALUE: wap1
KEY: target
VALUE: wap2
--WAYPOINT TWO--
KEY: $targetname
VALUE: wap2
KEY: target
VALUE: wap1
Then in your script add:
$thingtomovetargetname walkto $wap1
Or another suitable command (runto, drive etc.).
I got confused are you scripting the loop, or using the targetnames (probably better).
e.g. using the targetnames to produce a loop.
--WAYPOINT ONE--
KEY: $targetname
VALUE: wap1
KEY: target
VALUE: wap2
--WAYPOINT TWO--
KEY: $targetname
VALUE: wap2
KEY: target
VALUE: wap1
Then in your script add:
$thingtomovetargetname walkto $wap1
Or another suitable command (runto, drive etc.).
