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Explosion Angle
Posted: Tue Feb 11, 2003 8:20 pm
by ButtChew
When I create an explosion, am I able to tilt/rotate the blue triangle thing? I kinda wanted a certain explosion to shoot towards the player, not straight up.
Posted: Tue Feb 11, 2003 8:22 pm
by Yarik
Press N in MOH radiant and then where you see the anim try to play around with that and press all of those 135 90 45 U D buttons then you will see
Posted: Tue Feb 11, 2003 8:36 pm
by ButtChew
then you will see
Does that mean it will? Or your guessing and telling me to just test it?
Posted: Tue Feb 11, 2003 8:52 pm
by Yarik
shut up and listen. Just make a room and make like 5 explosions and give them diff anim and the 360 90 180 buttons mark them from left to right what each one is compile your map aand see what faces you then you just take that and apply it to your level
Posted: Tue Feb 11, 2003 8:55 pm
by jv_map
For free rotation, type key 'angles' value 'vector newAngles'.
The value is a combination of three numbers representing the following:
pitch yaw roll
For example:
angles 20 40 -90
Do not set an angles key and an angle, choose which one you want to use.