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Squad Training Map

Posted: Wed Feb 12, 2003 2:34 am
by Gen Cobra
I have never been in a clan, but am helping other clans create training maps. I would like some input from fellow players and mappers alike as to what would bee some good key features in a training map? Any ideas. I mean tactical training exercises, no obj. just mapping ideas for a training map.

This is what i have-

Pillars
cratered terrain
buildings with many windows
long straight away alleys
etc.

Any ideas on tricky spawn points too?

Posted: Wed Feb 12, 2003 2:37 am
by ButtChew
somewhat of an objective layout, meaning ...

points 'A' & 'B' ... each one for the sides (axis and allies). Make multipe routes from one to the other. Make sure there are several options and ways to get there.

this is key for stradegy, as well as a chance for the opposing team to camp/set traps

Posted: Wed Feb 12, 2003 3:11 am
by mohaa_rox
Maybe have a timer for obstacle course. Ever played America's Army? You'll know. If the soldier doesn't make it in time, he has to reset.

Posted: Wed Feb 12, 2003 3:45 am
by Gen Cobra
Thanks I'll try that as soon as I am smart enough to figure that out. I wanted to make the training basic and encorporate themes from the original stock maps. So when you encounter that tower in destroyed village you are ready for it or if you have trouble hitting the mark with a rifle long range while your opponent runs through various craters i.e. UP AND DOWN UP AND DOWN... STAY STILL DAMNIT! :x

Posted: Wed Feb 12, 2003 1:08 pm
by Shifty
Im also making a Map for the Clan I'm in but they want shooting ranges, barracks a small battlefield etc.. They Want it to look like an Army Base