Trigger, Once too many!
Posted: Wed Feb 12, 2003 2:49 am
Ok ... Im sure there is a very simple answer to this problem.
I have a wall that blows up when shot using a multiple trigger.
I also have a detonator in the room the player can use to blow up the same wall (which has a trigger_use box around it). So they can either blow it up manually, or detonate it.
Problem is that when I blow up the wall manually (hole appears and such) but if I use the detonator (the other trigger) the explosion will go off again but only that second time.
I have a wall that blows up when shot using a multiple trigger.
I also have a detonator in the room the player can use to blow up the same wall (which has a trigger_use box around it). So they can either blow it up manually, or detonate it.
Problem is that when I blow up the wall manually (hole appears and such) but if I use the detonator (the other trigger) the explosion will go off again but only that second time.