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Rookie One.pl
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by Rookie One.pl » Wed Feb 12, 2003 8:35 pm
Hi,
As you know (I assume you do), I'm working on a hostage script for MoHAA. But in MoHAA there's no money (not like in Counter-Strike), but hostage killers should be punished. Please help me choose the right penalty!
Rookie One
Yarik
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by Yarik » Wed Feb 12, 2003 8:51 pm
I got CS and you are banned from servers. But its better to sit out the whole game if you hurt one or kill one then beign banned.
rOger
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by rOger » Wed Feb 12, 2003 9:03 pm
A proper punishment would be to let the player receive the same amount of damage that he inflicts.
"What goes around, comes around" as it is written somewhere.
Looking for a good game? Play GO the ancient asian game of strategy.
ButtChew
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by ButtChew » Wed Feb 12, 2003 9:37 pm
A proper punishment would be to let the player receive the same amount of damage that he inflicts.
lmao ... you shoot them, and you get hurt at the same time. I think that would be great. It would be funny to kill the hostage with a nade, and then you instantly fly in the air dead too, haha.
[253RID]General-Haines
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by [253RID]General-Haines » Wed Feb 12, 2003 11:09 pm
Yeah im going with when u shoot the hostage u inflict damage on urself good idea
mohaa_rox
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by mohaa_rox » Thu Feb 13, 2003 11:40 am
Maybe display a message, saying "The hostage has been killed!" Then kill the player. But for CS, once you kill 'em, you lose a life.
But the real question is....how are you gonna do that?
Live to map, not map to live.
-mohaa_rox, .map
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Rookie One.pl
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Posts: 2752 Joined: Fri Jan 31, 2003 7:49 pm
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by Rookie One.pl » Thu Feb 13, 2003 5:01 pm
Hey, it's a great idea! Player gets the same damage as the hostage! I'll try do something in the script, I think it's possible!