New tutorial
Posted: Tue Feb 18, 2003 12:03 am
Yes, you've all seen tutorials on how to make MP ojectives, but after looking up a few and really not getting it ( no I'm not stupid, if a professional programmer can't get a good overview of how its done from a tutorial, the tutorial is probably f****d up ) I went to the source. I reverse de-compiled V2 and started to figure out what was REALLY happening in there.
This resulted in a more complete tutorial than I've yet laid my eyes on ( Hey! Yo can blow up other stuff than Flak88's you know
).
It contains:
1. Making a bomb.
2. Making a trigger for the bomb.
3. Something to blow up.
4. Blast radius calibration and an alternative to it.
5. Throwing debris out of the explosion and were to throw the debris.
6. Something left after the explosion?
7. Last but not least: some scripting.
8. Comlete example .map and .scr files using all above.
Check it out here.
I'll bet there is more to it. If you know: tell us!
/Bjarne
This resulted in a more complete tutorial than I've yet laid my eyes on ( Hey! Yo can blow up other stuff than Flak88's you know
It contains:
1. Making a bomb.
2. Making a trigger for the bomb.
3. Something to blow up.
4. Blast radius calibration and an alternative to it.
5. Throwing debris out of the explosion and were to throw the debris.
6. Something left after the explosion?
7. Last but not least: some scripting.
8. Comlete example .map and .scr files using all above.
Check it out here.
I'll bet there is more to it. If you know: tell us!
/Bjarne