ok with planes all i can use is the plane from the tutorial.
i know how to work that,
but i can't make a plane work by myself, i want to make a plane rotate, fly low and high, curve around a corner.
planes
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I remember seeing a tut for this and it was all done with scripts (like just about everyting in MOH!). Unfortunately I can't remember where, If Toby reads this he'll probably post it for ya!! TOBY!!!??
But if i find it I'll post it.....
But if i find it I'll post it.....
<img border="0" src="file:///C:/Documents%20and%20Settings/Joey/My%20Documents/Image1.gif" width="334" height="219">
If you saw the flash from my gun.. I probably missed!!! But then I seldom do....
If you saw the flash from my gun.. I probably missed!!! But then I seldom do....
You just lucked out.
Here is a few of the tik names that are used in the scripting engine in radiant.
model
vehicles/p47fly.tik
model
vehicles/stukafly.tik
model
vehicles/fock_wulffly.tik
If you have any trouble figuring out the name of a model just right click and put a model in. Then hit n and bring up the properties. In the little window will be the exact name the scripting engine uses to reference it.
Hope that helps.

Here is a few of the tik names that are used in the scripting engine in radiant.
model
vehicles/p47fly.tik
model
vehicles/stukafly.tik
model
vehicles/fock_wulffly.tik
If you have any trouble figuring out the name of a model just right click and put a model in. Then hit n and bring up the properties. In the little window will be the exact name the scripting engine uses to reference it.
Hope that helps.

thanx man 
i was the maker of jv_maps level for his bots.
i also made test_town for singleplayer, but iam goin to make a singleplayer level which is goin to be twice as better and everything, all i need is some planes with good moves to fly by......
and
i want some explosions to go off in this open field all around, but i want them to go off when u go through a trigger. and jus continue when u pass through the trigger.

i was the maker of jv_maps level for his bots.
i also made test_town for singleplayer, but iam goin to make a singleplayer level which is goin to be twice as better and everything, all i need is some planes with good moves to fly by......
and
i want some explosions to go off in this open field all around, but i want them to go off when u go through a trigger. and jus continue when u pass through the trigger.
...prepare for your finest hour...
Screw scripting for hours and making lines on an scr. I trick the triggers by overlapping them and they trigger at the same time.
I modified my ubersound file though. That was long.
I don't have web site yet but you can see the extent of my work in my up and coming map this weekend.
(Who has time for a website when you map mohaa?)
I don't have web site yet but you can see the extent of my work in my up and coming map this weekend.
(Who has time for a website when you map mohaa?)
