planes

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LT.BARNES
Major
Posts: 288
Joined: Mon Dec 30, 2002 4:37 pm
Location: london

planes

Post by LT.BARNES »

ok with planes all i can use is the plane from the tutorial.

i know how to work that,

but i can't make a plane work by myself, i want to make a plane rotate, fly low and high, curve around a corner.
...prepare for your finest hour...
Dr ABAP
Corporal
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Joined: Thu Aug 01, 2002 9:13 am
Location: Derbyshire, England
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Post by Dr ABAP »

I remember seeing a tut for this and it was all done with scripts (like just about everyting in MOH!). Unfortunately I can't remember where, If Toby reads this he'll probably post it for ya!! TOBY!!!??

But if i find it I'll post it.....
<img border="0" src="file:///C:/Documents%20and%20Settings/Joey/My%20Documents/Image1.gif" width="334" height="219">

If you saw the flash from my gun.. I probably missed!!! But then I seldom do....
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Gen Cobra
Major General
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Joined: Tue Jan 28, 2003 4:26 pm

Post by Gen Cobra »

You just lucked out.

Here is a few of the tik names that are used in the scripting engine in radiant.

model
vehicles/p47fly.tik

model
vehicles/stukafly.tik

model
vehicles/fock_wulffly.tik

If you have any trouble figuring out the name of a model just right click and put a model in. Then hit n and bring up the properties. In the little window will be the exact name the scripting engine uses to reference it.

Hope that helps.
:lol:
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Gen Cobra
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Post by Gen Cobra »

My new website will have tutorials written by me explaining how to do advanced animation sequences for radiant i.e. pyro, planes, vehicles. But until then only practice and patience will save you. I'm still learning myself.
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Hunter
First Lieutenant
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Post by Hunter »

Do you have alink to that site, or when will it be ready??
LT.BARNES
Major
Posts: 288
Joined: Mon Dec 30, 2002 4:37 pm
Location: london

Post by LT.BARNES »

thanx man :D

i was the maker of jv_maps level for his bots.

i also made test_town for singleplayer, but iam goin to make a singleplayer level which is goin to be twice as better and everything, all i need is some planes with good moves to fly by......

and

i want some explosions to go off in this open field all around, but i want them to go off when u go through a trigger. and jus continue when u pass through the trigger.

:)
...prepare for your finest hour...
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Gen Cobra
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Post by Gen Cobra »

Screw scripting for hours and making lines on an scr. I trick the triggers by overlapping them and they trigger at the same time. :lol: I modified my ubersound file though. That was long.
I don't have web site yet but you can see the extent of my work in my up and coming map this weekend.
(Who has time for a website when you map mohaa?)
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