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Changing default texture scale
Posted: Sun Jul 14, 2002 11:19 pm
by wacko
I must scale down all textures to 0.5 size to fit more or less everything.
My doors are rather 64x128 and not 128x256, but the door-textures are 128x256 in size...
Is there a way to tell the editor that it should do this for me?
Posted: Sun Jul 14, 2002 11:52 pm
by kdja
IN the texture drop down menu there is a surface thing , a box pops up and you hit FIT and its fits.
there is a shortcut key to it .
think its F but not sure.
kdja
Posted: Mon Jul 15, 2002 12:27 am
by Moal
any texture can be fited to any brush with the fit
it's also on the bottom of MOHRadiant about in the middle
it either streches it or srinks it to fit
sometimes the screch dont look good though
Posted: Mon Jul 15, 2002 1:11 am
by Shadow Knight
Ctrl+F will fit those larger textures to your smaller door brush
Posted: Mon Jul 15, 2002 7:09 am
by wacko
ja! the door was just an example...
building walls - lets say 128 high and 1024 wide - does need a manual rescale of the texture in the surface props. Ctrl+F is of no sense, because it would resize the texture to horizontally 4 and vertically 0.5, i.e. stretch the texture on the whole wall
But:
I've found out how (First write posts and then start thinking...)
Under Preferences, New functionality, you can enter
texture scale0.5!
After restart the textures will be applied in half their size => the door-texture will fit on a 64x128 door immediatly and without Ctrl+F.
I hope that not everybody knew this before...
Posted: Mon Jul 15, 2002 3:53 pm
by Moal
well I didnt know that per say but it makes sence / sence most of the static models are scaled about .52 to .54 anyway
fit to face
Posted: Tue Jul 16, 2002 4:42 pm
by tltrude
Of course, if you highlight the entire door and hit Ctrl F, it will squeeze the texture to the door edge faces as well (not very noticable). There are door edge textures for some doors. Hit Ctrl, Shift, and left click to apply textures to just one face. And with it still highlighted, hit Ctrl F.
Posted: Tue Jul 16, 2002 6:01 pm
by wacko
As I said, the door was just an example. My problem was the size of all textures being to large. I wondered whether there is a way, how to apply textures generally in half their size...
And I found out (preferences, texture scale)
thanks for your help!