A few compiling problems....... I think
Posted: Wed Feb 26, 2003 6:18 pm
I wanted to look and see how my map looks in game without doing a full comile. So i fired up MOHbuilder and clickd nodetail fastvis and fast bsp (I think). it took like 5 minutes to compile( this is the first time i use fast compiling). I was amazed at how fast it compiled. So i loaded up MOH and typed
map Test_Saving1.bsp
It took a while to load my map but it loaded. I started to walk around and found a lot of things missing. Number one for somereason the Barbwire textures was missing off of my brushes. But the funny part is that the barbire on the static model stayed on.
Second the beach that i made with sand had angles and sides sticking out of the ground a few feet away from the actual sand. By now i was pissied i thougt i missed something.
Then i tried to climb my ladders and NONE OF THEM WORKED. I was really pissed by then. Note: My ladders were built then i added the ladder texture and gave it the Func_ladder. And gave it its proper angle in the "N" menu.
Then what not the sand had huge hills for somereason???????
the 4 MG42s i placed on my bridge were facing the other direction and the were stuck in the ground. I had textures missing from the train wheels. The fence in the train yard was missing too. I looked at the train track and guess what???? I HAD NO FRIGGIN TRAIN TRACKS.
I tried to walk on the train tracks that for some F*****G reason werent there and i fell through and started falling FOREVER. Then i typed kill to start a new game and GUESS WHAT IT F*****G SAID
"MISSION FAILED"
And at the VERY FRIGGIN BOTTOM it said
this
"Medal awarded"
What the F is that? I didnt even make no friggin OBJ's or a script for my map. So when i started my map again i went (ran) to see my othe MG42s in the game and for some reason the ones which werent on the bridge worked. But when i pressed e again i had TWO FRIGGIN MG42's One laying on the ground the other in my Hand i started walking thinking i would disapear and guess what it wouldnt. Then i picked up a sniper and guess what now i had TWO, TWOOO weapons one sniper rifle and in teh other hand an MG42.
I was so mad i went back into MOHRAdiant and found absoultly nothing that i discribed up there. everything was in its place and facing the right way. train tracks were there everything. The sand was normal did not have big huge lunmps in it like i found in the game.
Does any one have any clue to what might be the problem?
I really dont want to start from scratch i put in a total of about 35 hours making this map and what do i get NOTHING!. I think it maybe the compile settings i have made when i tried to compile my map. And suggestions? Maybe i should change the settings in compile a little dif for it to work?
Sorry for no pics i tried to upload it to angelfire but they were down for somereason yesterday i will try again today when i get home.
map Test_Saving1.bsp
It took a while to load my map but it loaded. I started to walk around and found a lot of things missing. Number one for somereason the Barbwire textures was missing off of my brushes. But the funny part is that the barbire on the static model stayed on.
Second the beach that i made with sand had angles and sides sticking out of the ground a few feet away from the actual sand. By now i was pissied i thougt i missed something.
Then i tried to climb my ladders and NONE OF THEM WORKED. I was really pissed by then. Note: My ladders were built then i added the ladder texture and gave it the Func_ladder. And gave it its proper angle in the "N" menu.
Then what not the sand had huge hills for somereason???????
the 4 MG42s i placed on my bridge were facing the other direction and the were stuck in the ground. I had textures missing from the train wheels. The fence in the train yard was missing too. I looked at the train track and guess what???? I HAD NO FRIGGIN TRAIN TRACKS.
I tried to walk on the train tracks that for some F*****G reason werent there and i fell through and started falling FOREVER. Then i typed kill to start a new game and GUESS WHAT IT F*****G SAID
"MISSION FAILED"
And at the VERY FRIGGIN BOTTOM it said
this
"Medal awarded"
What the F is that? I didnt even make no friggin OBJ's or a script for my map. So when i started my map again i went (ran) to see my othe MG42s in the game and for some reason the ones which werent on the bridge worked. But when i pressed e again i had TWO FRIGGIN MG42's One laying on the ground the other in my Hand i started walking thinking i would disapear and guess what it wouldnt. Then i picked up a sniper and guess what now i had TWO, TWOOO weapons one sniper rifle and in teh other hand an MG42.
I was so mad i went back into MOHRAdiant and found absoultly nothing that i discribed up there. everything was in its place and facing the right way. train tracks were there everything. The sand was normal did not have big huge lunmps in it like i found in the game.
Does any one have any clue to what might be the problem?
I really dont want to start from scratch i put in a total of about 35 hours making this map and what do i get NOTHING!. I think it maybe the compile settings i have made when i tried to compile my map. And suggestions? Maybe i should change the settings in compile a little dif for it to work?
Sorry for no pics i tried to upload it to angelfire but they were down for somereason yesterday i will try again today when i get home.