Post your scripting questions / solutions here
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LT.BARNES
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by LT.BARNES »
SOME ONE PLZ PLZ PLZ HELP ME WITH THIS...
It will make my new level Gr8. and a good feel to play...
here is wat i want to do... i hope it is easy... ok..
I want the player to be locked in a room (not sayin where.)
and u can't get out...
Ok there is a window in the room u r in... Now out side a battle starts.
I want suddenly a granade to fly through the window and break it and blow the window up...OR OR OR..
i want a bazocca to blow up the window and part of the wall up.
i don't want the player to do this, i want an AI friendly to do this
...prepare for your finest hour...
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mohaa_rox
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by mohaa_rox »
Create an AI with targetname. Then in your script put:
$ainame setaimtarget $windowname
Then maybe try this, i haven't tried it:
$ainame setaimtarget none
after u fire the bazooka.
Live to map, not map to live.
-mohaa_rox, .map
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LT.BARNES
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by LT.BARNES »
ok i am goin to quickly try this... thanx
...prepare for your finest hour...
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LT.BARNES
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by LT.BARNES »
That didn't work man...
hmm
well i want to be stuck in a room, and then the wall will explode suddenly.
how do i do this?
...prepare for your finest hour...
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mohaa_rox
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by mohaa_rox »
Do you want anybody to fire it? If not, then make exploders. In your script:
thread explosion
explosion:
wait xxx //how long to wait?
exec global/exploder.scr::explode1
end
Live to map, not map to live.
-mohaa_rox, .map
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LT.BARNES
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by LT.BARNES »
OOooo thanx...
well yea i want someone to fire at it...but it didn't work.. so i could have like a battle out side and the wall blows up
THANX i will go try now
then get bk to u
...prepare for your finest hour...
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LT.BARNES
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by LT.BARNES »
it doesn't work man??
hmmm
dam
...prepare for your finest hour...
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Butch
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by Butch »
what if you walk thru a trigger, the wall explodes and when u look there is a friendly with a bazooka
PFC.Butch
B Company, 2nd Ranger Battalion
US Army
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jv_map
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by jv_map »
Use 'aimat':
$mybazookaguy aimat $mywindow
wait 0.5
then uhm, launch a bazooka
(might need to find an appriopriate animation for this)
or try:
$mybazookaguy weaponcommand mainhand fire
wait 0.5
$mybazookaguy aimat NULL
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LT.BARNES
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by LT.BARNES »
ok i will try this... thanx...
yea if this don't work... iwill try wat butch said..
but how can i make a wall explode when u walk through a trigger?
...prepare for your finest hour...
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LT.BARNES
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by LT.BARNES »
na it don't work
the soldier jus stands there and he won't fire at all! grrrr
ok how do i make a wall explode by walkin through a trigger.
...prepare for your finest hour...
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Butch
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by Butch »
I think it's something about a trigger_multiple, i think theres a tut on it somewhere..........
PFC.Butch
B Company, 2nd Ranger Battalion
US Army
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LT.BARNES
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by LT.BARNES »
cool......where?
cause it aint workin at all..
i can't get a man to shoot at a wall to make it explode...
OR
i can't get a wall to explode on its own
...prepare for your finest hour...
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Butch
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Post
by Butch »
/tutorials/obj_spbombingstuff.php
PFC.Butch
B Company, 2nd Ranger Battalion
US Army
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LT.BARNES
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by LT.BARNES »
Na dude i have that already...
i don't want the player to bomb the wall..
i want the wall to jus suddenly blow up..
i want the player to start in a room locked in..
then the wall blows up... and u c a soldier on the other side with a rocket..
i would have that soldier blow it up, but don't know how.
...prepare for your finest hour...