MOHAA maps are different in Spearhead
Moderator: Moderators
MOHAA maps are different in Spearhead
Finally I gave Spearhead (+SDK) a try and I must find out: The maps I've done for MOHAA are slightly different in Spearhead: Windows I could jump through before are now too low to get through or I can't jump that high anymore! Is there anything I can do to make those maps work again?
-
panTera
- Brigadier General
- Posts: 573
- Joined: Wed Jan 29, 2003 11:46 pm
- Location: The Netherlands
- Contact:
weird
it could be that they've adjusted the player's bouding box a little in SH, so the player is now taller (might not be visible but the player is actually a walking box to the brushes and objects). But is sure is weird. I haven't noticed it myself with mohaa-maps in spearhead so far. The only thing i've noticed is that the textures look better (sharper) in mohaa than in SH when playing at 16bits color.
-
panTera
- Brigadier General
- Posts: 573
- Joined: Wed Jan 29, 2003 11:46 pm
- Location: The Netherlands
- Contact:
I don't think so. But to be sure of the difference in height, you might want to test it out with a little testroom (in Mohaa) in which you put some blocks of different heights, perhaps in increments of 8 units, and see exactly which maximum blockheight you can jump onto. Then, load that testroom in SH and see if there really is a difference.
-
TheShiznaeSpe
- Major
- Posts: 304
- Joined: Wed Feb 05, 2003 11:45 pm
- Location: US
- Contact:
-
7th Es Cyborg
- First Lieutenant
- Posts: 189
- Joined: Fri Dec 13, 2002 5:00 pm
- Location: PA
- Contact:
Did some tests.
As believe, the problem is that in MOHAA you do automatically a duck-jump (remember Halflife?), in Spearhead you don't but also you even are not able to. This way, you can - as before - jump 64 units high, walk under a ceiling height of 95 units and crouch under 60 units, but you won't be able to jump up into a hole of 60 units height as you could in MOHAA.
As believe, the problem is that in MOHAA you do automatically a duck-jump (remember Halflife?), in Spearhead you don't but also you even are not able to. This way, you can - as before - jump 64 units high, walk under a ceiling height of 95 units and crouch under 60 units, but you won't be able to jump up into a hole of 60 units height as you could in MOHAA.
I must have a completely different game installed than you guys.
If I don't check the BLOCK_BROKEN_WINDOW Checkbox I can jump through windows in Spearhead and I have no problem with a crouch-jump as in jumping into a 60 unit hole for instance.
There is a difference in the jump from AA to SH, mainly that in AA there was a sort of crouch before the jump, and the distance was shorter, but this could be related to the movement speed which is faster in SH.
If I don't check the BLOCK_BROKEN_WINDOW Checkbox I can jump through windows in Spearhead and I have no problem with a crouch-jump as in jumping into a 60 unit hole for instance.
There is a difference in the jump from AA to SH, mainly that in AA there was a sort of crouch before the jump, and the distance was shorter, but this could be related to the movement speed which is faster in SH.
Looking for a good game? Play GO the ancient asian game of strategy.