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Need help with tracing HOM effect!
Posted: Mon Mar 03, 2003 4:50 pm
by ShOOtMe
I made a multi-level structure with a ladder going up the middle. When making the ladder, I did not use any caulk tecture, just the texture I picked for my ladder so I wouldn't have to select all surfaces later to texture. Anyway, I have a type of HOM effect coming off of my ladder. If I am standing in the building holding a weapon, one corner of the HOM locks onto my gun crosshairs. I have no exposed caulk surfaces. HELP!
Posted: Mon Mar 03, 2003 5:22 pm
by jv_map
- Type r_clear 1.
- Post a screenshot.
Maybe that helps

Posted: Mon Mar 03, 2003 9:50 pm
by ShOOtMe
jv_map wrote:
- Type r_clear 1.
- Post a screenshot.
Maybe that helps

1) What does r_clear 1 do?
2) How do I post a screenshot? I don't have a url to put it to.
Posted: Mon Mar 03, 2003 10:40 pm
by wacko
sounds like sth i heard before...
maybe your ladder is to long, try to cut it in two pieces
you should use caulk for the invisible parts...
Posted: Mon Mar 03, 2003 11:38 pm
by ShOOtMe
Wacko wrote:sounds like sth i heard before...
maybe your ladder is to long, try to cut it in two pieces
you should use caulk for the invisible parts...
Cut the ladder into 2 pieces......it works!
Posted: Mon Mar 03, 2003 11:42 pm
by wacko
is this nice

Posted: Tue Mar 04, 2003 12:50 am
by Desert Eagle
Yes it was me who posted about it in past. I have learned that long narrow ladders or railings of great length will give you that white light streaking across the map. The fix like it said above it to make into several peices
Posted: Tue Mar 04, 2003 1:00 am
by nuggets
pat on the back for DESERT EAGLE, i'll congratulate u even if no1 else wants to
