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problem with Terrain

Posted: Mon Mar 03, 2003 6:39 pm
by Yarik
1. Every time i make a patch then try to make it a terrain patch it doubles in size. How do you fix that?

2. How can see the actual terrain? When i compile the map. The terrain doesnt match the terrain in the game and MOHRadiant.

3. Where can you find tutorials on how to use Easygen? I have it but have problems using it. And how to export it to MOHradiant.

Posted: Mon Mar 03, 2003 7:07 pm
by Angex
1. The minimum size of an lod terrain patch is 512x512. If you want a smaller patch you need to delete some of the facets (shift+f, select facets, check delete).

2. Do you have any errors, or does the terrain touch some brushes. These can cause deformities when compiling. If an error, work out the problem. If it touches some brushes, mark the facets that touch as max detail.

3. No idea I don't use that program.

Posted: Mon Mar 03, 2003 8:33 pm
by Yarik
2. Do you have any errors, or does the terrain touch some brushes. These can cause deformities when compiling. If an error, work out the problem. If it touches some brushes, mark the facets that touch as max detail.
No i do not have problems when compiling. My problem is that in MOHRadiant the terrain looks ok but when i compile and play i have HUGE hills which i am not able to see in MOHRadiant.
Can you repeat that in Enlish? I mean how exactly do i do that?

Posted: Mon Mar 03, 2003 8:51 pm
by rOger
Change the Scale under the LOD Terrain menu to "Scale 1 (100% Triangles) and it will look more or less like in the game. Why there are other settings I don't know.