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Importing/Exporting in Milkshape
Posted: Tue Mar 04, 2003 12:32 pm
by Sgt.Stafford
Ok, got milkshape......but when I import some of the weapons/models it says that they are not supported properly. Too many weighted vertices or something like that. I have scorpios plugin but it doesnt seem to do anything.....I am sure it does but I guess I have it set up wrong?
Posted: Sat Mar 29, 2003 6:46 pm
by ZeroSkaten
You havent done anything wrong. Milkshape is a b*tch when it comes to weighted vertices. You should be able to import anything that isn't a player model.
Posted: Tue Apr 01, 2003 4:41 pm
by Sgt.Stafford
ok so how can i get it 2 work?
Posted: Tue Apr 01, 2003 5:01 pm
by ZeroSkaten
It wont

. It will work when the new version of milkshape come out i believe.

Posted: Tue Apr 01, 2003 5:11 pm
by Sgt.Stafford
ahh, so in that case how do you make weapon/player mods 4 moh?
Posted: Tue Apr 01, 2003 5:16 pm
by ZeroSkaten
you have to model it then give it to someone with 3ds max.

Posted: Tue Apr 01, 2003 5:22 pm
by Sgt.Stafford
I have 3D studio Max......how do i set it up so that i can use my models in MOH?
Posted: Tue Apr 01, 2003 7:21 pm
by ZeroSkaten
I dunno how to use 3ds max

so i cant help you there. There are tools in the Spearhead SDK for exporting models.
P.S. Can I see some of your work ?
Posted: Wed Apr 02, 2003 12:01 pm
by Sgt.Stafford
So I need s/head then........k.
As for my work I will post some as soon as I have anything finished.Shouldnt be long.Or I could send it straight 2 ya if u like?
Posted: Wed Apr 02, 2003 12:29 pm
by ZeroSkaten
that would be awesome 8)
Posted: Wed Apr 02, 2003 4:55 pm
by Yarik
Umm... Where Can I get 3dsmax? Its says to set up a meeting with someone in your area. I just want to test it out. Lightwave has a demo so that is not a problem but I cant really set up a meeting.
Posted: Wed Apr 02, 2003 5:33 pm
by ZeroSkaten
Hmmm, have you tried phoning a game company or 3d modeling studio in your area?
Posted: Wed Apr 02, 2003 6:23 pm
by Yarik
No and Im not going to. I dont want advertisements.
Posted: Thu Apr 03, 2003 3:10 am
by mohaa_rox
You'll have to buy it.
Posted: Thu Apr 03, 2003 3:21 am
by ZeroSkaten
If you have no way of testing 3ds max, you can always try Lightray, or Lightwave 3d. The Lightwave site is
http://www.lightwave3d.com .