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Scripting Multiple Objectives in SP
Posted: Tue Mar 04, 2003 8:21 pm
by Gen Cobra
I just set up a sp version of IRON TUSK and it's awesome. I spent all night setting pathnodes for enemies and they are hard as hell. But my question is how do I add more objectives to the map beyond the first? I want eh first to be a trigger. The second to be an assassination. Can I add as many as I want? And some of the tuts are bunk because I don't get the mission completed screen when I win but I get the mission failed screen when I die.
Posted: Tue Mar 04, 2003 8:31 pm
by jv_map
I think you can add 256 objectives (should suffice) 8).
Just needs some scripting, read some tutorials I'd say.
Oh by the way, someone posted news about your map at
http://www.focusmoh.com
Too bad they wrote Stuk though

Posted: Tue Mar 04, 2003 8:50 pm
by Gen Cobra
That is funny. Stuk. lol
So read MORE tuts. Damn. I read 8 last night on obj. No one had a multiple obj tut. Do i just add another after the first? I am so lost. I AM having fun making this sp. I made the bots hard and your starting position is a bitch but fun. I died many many many many times. So I guess I did a good job. But playing it over and over made be better at locating the good spots.
Anyway I guess I'll dig. I thought there would be a simple explaination for this.

Posted: Wed Mar 05, 2003 7:09 am
by mohaa_rox
I can help.