Can I optimize my round thingies?
Posted: Wed Mar 05, 2003 1:29 pm
Ello ello!
I have a big hall with a large number of distillers.
The FPS is very low ( around 20-25 ), and I'm trying everything to increase it. The distillers contains a lot of cylinders and cones, thus the question:
What is easier for MOHAA to draw? A 16-sided brush ( 64 triangles ) OR a Cylinder primitive ( looks like it has 16 sides in Radiant ) ?
Is there a difference? ( Besides that the Cylinder has no top or bottom surface, removing 28 triangles )
I have a big hall with a large number of distillers.
The FPS is very low ( around 20-25 ), and I'm trying everything to increase it. The distillers contains a lot of cylinders and cones, thus the question:
What is easier for MOHAA to draw? A 16-sided brush ( 64 triangles ) OR a Cylinder primitive ( looks like it has 16 sides in Radiant ) ?
Is there a difference? ( Besides that the Cylinder has no top or bottom surface, removing 28 triangles )