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Door triggered by damage
Posted: Tue Mar 11, 2003 3:25 am
by rezner
I need a door that opens up only if the player shoots a button
without scripting please
Posted: Tue Mar 11, 2003 7:17 am
by mohaa_rox
Come on, how to map without scripting?
Posted: Tue Mar 11, 2003 8:38 am
by jv_map
You can do it without scripting 8)
Create a trigger_multiple at the location that has to be shot. Click the 'damage' checkbox. Select the trigger, then select the door and press ctrl + k.
Done

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Posted: Tue Mar 11, 2003 9:01 am
by mohaa_rox
Whoah jv, you're so pro!