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Moving staircase
Posted: Wed Mar 12, 2003 6:15 pm
by wacko
Anyone ever made an escalator or knowing how to?

Come on! Move! MOVE!!!

Posted: Wed Mar 12, 2003 7:36 pm
by panTera
yes I did, but it was for a game (with fully supported sdk) called Quake2. 8) There was a func_train entity that I could target to multiple pc's(path_corners). When it reached the last pc it would teleport back to the first one. And I must say, even then it was *very* hard to make it loop seamlessly.
Code: Select all
Well not a code but "visual" help;)
This would be a loop of the func_train (the steps grouped together):
---<teleported<---
/ \
pc1 -> pc2 -> pc3 ->
As for getting it to work in Mohaa, I'm still to find out what entities really work at all, so I'm no help here I'm afraid.
I think escalators weren't invented yet (?) during ww2, but who cares. It'd be cool if the thing worked. You could use a texture with steps and make it flow with a shader. But then nothing would happen if the player would step onto it and it wouldn't look too convincing.