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What is my Problem

Posted: Sun Mar 16, 2003 6:24 pm
by The_Grass
Hi , do I need more then SDK Mohradiant Spearhead like A Vbrun.dll or something like that ,or am I to Ambitious ?

My Bridge is bic with a lot off detail ,and if I select it all and then applying a texture then i'm throwing out to the Desktop.

Posted: Sun Mar 16, 2003 7:19 pm
by TheStorm
What are your system specs??

Posted: Sun Mar 16, 2003 7:43 pm
by The_Grass
Ok here it is Pentium 4 2Ghz 512 DDram GF3 Ti 500 .
That must be fast enough I think , Pagefile is System Managed size .
( DELL 8200 Dimension ) Newest drivers for everything SP1 and all those other updates.

I have even got another download location for MOHAA Spearhead SDK, because I tought maybe there is a little bug in it ,and in the new download not ( I hoped ) ,but no the same problem.

Posted: Sun Mar 16, 2003 8:25 pm
by XKA Murdock
it happened a lot to me, when i CSG subtracted (in early days now i don't use it :D) i got a gforce 2 mx440 32 mg :P and i solved itby increasing in the adavanced properties of winXP detonator's nVIDIA's drivers, the opengl pci memory aperture size to 32 mg (default is 5 8 or 16) try it out!

Posted: Mon Mar 17, 2003 7:54 am
by The_Grass
Thanks for your Reply XKA Murdock

I have not used CSG Subtrackted and mi PCI is set to 64 Mb

So sorry i can not try this out .

Posted: Mon Mar 17, 2003 4:25 pm
by jv_map
You could texture your bridge with a text editor ;).

Also you could try to texture it in parts instead of all faces at once.

Posted: Mon Mar 17, 2003 4:38 pm
by The_Grass
Thank you for your reply JV_Map I have done that and then it is working better indead ,

But is SDK such a Hardware eating program if you got a lot off textures and entities that SDK have a lot of time to work it out ,is this normal ?

And I have make the bridge in Notepad and ther where all A and X :)

Posted: Mon Mar 17, 2003 5:06 pm
by jv_map
Yes, radiant is a resource spendthrift.

Posted: Mon Mar 17, 2003 6:56 pm
by The_Grass
OK I have done the next things lower my screen resolution from 1280 * 1024 * 32 bits to 1024 * 768 * 16 bits that was a little bit faster and I have detailed the bridge so that's quicker now .

And thnx to the tips to do not the whole face but piece by piece that worked good out for me , I tought That must my fast PC done easly , Nope :(