wtf?

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mohaa_rox
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wtf?

Post by mohaa_rox »

Whoah! Something happened to crazy radiant. Now I can't see the explosive model! And I can't play the map, (SP) says server shutdown and couldn't find what .dds crap. Someone help me, cause Butch and I are making something great!
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jv_map
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Post by jv_map »

Disable texture compression in video options :?.
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mohaa_rox
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Post by mohaa_rox »

No, I mean i can't see it in radiant.
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Post by jv_map »

Click the blue 'A' on top or press alt + 2 :).
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mohaa_rox
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Post by mohaa_rox »

Ok, but how about the server shutdown thingy?
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Post by jv_map »

See my first post :roll:

Not a very nice solution though :(
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mohaa_rox
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Post by mohaa_rox »

Nope, that didn't help either. :(

It says in the console something like:

error loading TGA, RGB (2)

Some crap like this. Hmmm.......
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Post by jv_map »

Maybe it outputs some more crap? :roll:
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mohaa_rox
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Post by mohaa_rox »

This is what the console says (SH):
can't find textures blah blah blah
*********************
ERROR: LoadTGA:Only type 2(RGB), 3(gray), and 10(RGB) TGA images supported
*********************
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jv_map
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Post by jv_map »

Is the blah blah blah texture a custom texture?
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Angex
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Post by Angex »

That error message seems to suggest you have a tga image which isn't a valid format.
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wacko
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Post by wacko »

Targa format is valid in MOHAA and even neccessary for textures with alpha-channel.
But they MUST NOT be saved in 16-bit, should be 24-bit for textures without alpha-channel and MUST be 32-bit for textures with alpha-channel
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mohaa_rox
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Post by mohaa_rox »

jv_map wrote:Is the blah blah blah texture a custom texture?
No, it's not. A SH texture. Hmmm......
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Post by Balr14 »

You are assuming that every texture included in the game is a good one. BAD ASSUMPTION!
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Post by Angex »

Wacko wrote:But they MUST NOT be saved in 16-bit, should be 24-bit for textures without alpha-channel and MUST be 32-bit for textures with alpha-channel
Angex wrote:That error message seems to suggest you have a tga image which isn't a valid format.
That's what I was saying, I didn't mean that you can't use targa images.

Rox have you seen the texture used in SH, if not balr is probably right.
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