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Strange happenings????

Posted: Mon Mar 17, 2003 6:08 pm
by Dr ABAP
OK Folx!! Here's the question...

On my old PC this does NOT happen.... however on my new PC

XP Pro (SP1)
Athlon 2600XP + Gigabyte KT400 MB
GeForce 4 Ti4800 8x AGP
512 (PC333 mem)
etc.... All running on 333mhz etc...

When I play a map that uses the grill texture (i.e. Stalingrad Metal stairs) the stairs texture shimmers....( this happens with the same type of texture) like you have a duplicate brush type thang. THis is only a problem on my new machine... not my old (I've checked). I've checked my NviDia setting and no other game suffers with this.......

Any ideas please???

Posted: Mon Mar 17, 2003 6:39 pm
by Shifty
I had something like that when I tried out a Blood mod for some reason the mod had gone corrupt i removed and everything was fine so have u got any custom pk3's in there is so remove em and then try again

Posted: Mon Mar 17, 2003 6:46 pm
by Dr ABAP
Yeah, I tried that too..... but then my old machine has several new maps (or custom pk3s)... again this is not a problem on the other machine(s) on the lan... Just mine.

I'm using Detonator drivers 41.09 and DX9... this is also the case on all other PCs...........

It's P*ssing me off!!! :x

Posted: Mon Mar 17, 2003 6:49 pm
by Shifty
At a last resort i would reinstall moh:aa

lol bet your not as pi***sed off as me I can't even compile my maps :x

Posted: Mon Mar 17, 2003 6:54 pm
by Dr ABAP
Narr I ain't reinstallng...... No, Not again........ OH NO!!! No way man!!

So why cant you compile your maps?? Are u using MBuilder??

I still need help by the way!!! :roll:

Posted: Mon Mar 17, 2003 8:23 pm
by jv_map
I think mohaa developers made a mess of most transparent shaders. That's possibly causing all these weird glitches (like not seeing particle effects through broken windows / opaque windows on certain angles) on all kinds of video drivers.

Not much to do about it. Could try to get mohaa to use an other driver (use +set r_glDriver in the command line).

Posted: Tue Mar 18, 2003 1:08 pm
by mohaa_rox
Maybe it's mohaa's video settings.

Posted: Tue Mar 18, 2003 5:55 pm
by Dr ABAP
Thanks Guys.. tried all those my m8 was one of the developers on the game and he suggested similar things........

I think it might have something to do with DirectX 9...... when will I learn...

However, I have used the same testure in my new map and it seems fine... so it's either a duplicate brush or some glich..

Getting away with it (All messed up)............James (Gods)