ground door - not slide but open up or down
Posted: Wed Mar 19, 2003 9:47 pm
quick question, sorry, how can i make my horizontal chunk of wood in a house open up as a door upwards or downwards thus leading into a tunnel that leads to another house ...
i tried making an origin as the place where the hinge would be with the func_rotatingdoor but the door opens horizontally and not opposite ...
hope your understanding what i mean ... its like a trap door only that you open it youself and instead of sliding i want it to open upwards like a normal door only lets say kicked to the ground ...
it works if i give the piece in the floor the func_door entity but that way its slides ... i want it to work as a normal door ....
tried also fidling around with func_rotatingdoor with the -1 or -2 angles but with func_rotatingdoor the door opens instead of sliding but not up or down but left or right horizontally ... i need it to go up or down vertically ...
sorry for all the bla
thanx in advance
i tried making an origin as the place where the hinge would be with the func_rotatingdoor but the door opens horizontally and not opposite ...
hope your understanding what i mean ... its like a trap door only that you open it youself and instead of sliding i want it to open upwards like a normal door only lets say kicked to the ground ...
it works if i give the piece in the floor the func_door entity but that way its slides ... i want it to work as a normal door ....
tried also fidling around with func_rotatingdoor with the -1 or -2 angles but with func_rotatingdoor the door opens instead of sliding but not up or down but left or right horizontally ... i need it to go up or down vertically ...
sorry for all the bla
thanx in advance