Script object trigger?

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tltrude
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Script object trigger?

Post by tltrude »

I have a river boat script object (targetname $riverboat) and I want only it to trigger a drawbridge. I'm using a trigger_multiple now and it only seems to respond to players and not the boat. Any help would be great.

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If a player jumps off the bridge it triggers it to open. I know how to tun that off, but then nothing triggers it. The player is not glued to the boat, so I need the boat to trigger the bridge by itself. I already tried the trigger_vehicle.
Tom Trude,

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Moal
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Post by Moal »

remove the trigger-muliti and set a waypoint before the bridge when the boat gets to the waypoint call your script to raise the bridge and set one afterwards or use a timer to to lower bridger back
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tltrude
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waypoints

Post by tltrude »

It already follows waypoints, so that will be easy.

Thanks
Tom Trude,

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